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What Is The Best Party Makeup For Darkest Dungeon

These are the best party combinations and compositions to utilise for slaying tentacled horrors and rotting abominations!

The crowdfunded Darkest Dungeon is finally out in full retail class for PC, and it's everything y'all've ever wanted in an extremely difficult dungeon crawler.

The deadly combat and dark atmosphere bring to heed the Warhammer pen and paper RPG, while the backstory and enemies are Lovecraftian to the max. A very satisfying combination.

Since your party members will be dying frequently, coming upwards with new and more useful political party combinations for any given area of the game is a huge key to successfully making your way through the Darkest Dungeon.

For more info on staying sane and alive longer, bank check out:

  • Darkest Dungeon beginner'southward strategy guide
  • The Darkest Dungeon mods yous need to use
  • Darkest Dungeon curios guide
  • Darkest Dungeon hero course guide
  • Darkest Dungeon gainsay guide

Darkest Dungeon Party Composition Nuts

In full general, you always want someone with healing capabilities and ranged attacks in the dorsum (slot 4), a serious front line damage dealer at the front (slot 1), and and so whatever combination of ranged and forepart line damage classes in the two interior slots, with some utility skills thrown in for good measure.

That'south a solid plan for a well-rounded party, simply as nosotros'll encompass beneath, sometimes you likewise desire to throw residuum out the window and go for broke instead.

A well-rounded political party with ranged, close combat, and healing capability

Keep in mind that the best party makeup completely changes depending on location. For instance, at that place are less undead in the forest, so your crusader who does bonus damage to undead is less useful there. Fishmen, on the other hand, take less drain damage, so characters focused on bleeding abilities aren't particularly helpful at the cove.

No matter how meticulously you plan out your lineup, there actually isn't a perfect party combination, simply because of the game's many nefarious methods of throwing a wrench in the works. Your marching order will go rearranged against your volition due to surprise, enemy attacks will re-position your ranged characters to the forepart row or stun your healer simply when you need some extra health, and so on.

To build the best political party, pay careful attention to each hero'due south quirks, which are randomized and tin change over time either by using curios in the dungeon or gaining new quirks at the end of quests. A Crusader with the Unholy Hater and Ruins Tacticians quirks, for instance, will annihilate undead in the ruins area and tin comport the whole political party if you keep him alive.

Its also important to annotation the effectiveness of these combos can change drastically depending on how far you've upgraded any given hero's skills and equipment. Upgrades aren't inexpensive, but they are important. Trinkets tin can play a huge role in changing a party'due south utility equally well – a group outfitted with speed boosting equipment is going to get off the proper attack combinations more effectively than a starting group with nothing special equipped.

Darkest Dungeon Well Rounded Starting Party

Slot 4: Vestal
Slot 3: Plague Doctor
Slot 2: Highwayman
Slot 1: Crusader

Basic, only effective

This is the basic starter group of dungeon delvers you'll likely build when commencement getting access to the trade caravan, and it remains surprisingly effective for many different areas of the game.

The Vestal can handle healing and ranged attacks of course, while the Plague Doctor offers stun abilities and corpse removal. The Crusader and Highwayman tin switch off, with the Highwayman taking the front end to apply Betoken Bare Shot when facing anything other than undead, or using Open up Vein against those enemies with high protection values.

While in that location's a good deal of rest hither, at that place are other Darkest Dungeon political party combos that are much more effective in specific locations or confronting item enemies.

Darkest Dungeon Stunning Party Combo

Slot 4: Plague Doctor
Slot 3: Compensation Hunter
Slot 2: Bounty Hunter
Slot i: Hellion

The political party that stuns together, stays together!

This party combo is all well-nigh preventing the enemy from getting to assault at all. One-half your group will always be devoted to stunning the enemies, while the other half will exist focused entirely on dealing as much impairment equally possible before stunned monsters can recover.

The Plague Doctor should be using Blinding Gas every round to stun the back row or Disorienting Blast to hit the second slot enemy and clear out corpses. The Bounty Hunters apply Flashbang for stunning or Cease Him to deal actress impairment confronting stunned enemies. Your front row Hellion tin can besides stun with Barbaric Yawp, but ideally she should be mopping up those stunned enemies with Wicked Hack or Breakthrough.

This can be a devastatingly effective composition – only it's rendered significantly less useful when facing monsters with high stun resistance, or if yous don't accept the right trinkets to increase your chances of successfully landing the stuns.

Darkest Dungeon Haemorrhage Party Philharmonic

Slot 4: Houndmaster
Slot 3: Occultist
Slot 2: Hellion
Slot 1: Hellion

The bleeding political party philharmonic

This insidious party combo is all virtually draining every enemy with drain furnishings every round, which is incredibly useful against monsters with high protection levels, as bleed isn't affected by the protection stat.

Your front line Hellions should, of course, exist deploying If It Bleeds whenever possible, while the Hound Master takes advantage of the Hound's Harry skill. The Occultist offers upward an interesting bleed effect with Wyrd Reconstruction, which actually heals a party member better than the Vestal can, just has a chance to cause bleeding damage, so brand sure you've got resistance to bleed effects yourself!

Against low health enemies where haemorrhage effects aren't useful, the Hellion's can notwithstanding brand use of strong normal melee attacks.

Darkest Dungeon Abomination Party Combination

Slot iv: Houndmaster
Slot iii: Houndmaster
Slot 2: Abomination
Slot 1: Abomination

The Abomination party combo

Abominations are incredibly stiff in combat when transformed into beast mode, but they are balanced out past the fact that each transformation increases your party's stress. Several other classes will refuse to associate with Abominations at all – including the Vestal, Crusader, and Leper – and merely won't join a party containing a hero with this course.

To make the nearly of these powerhouses, put two Houndmasters in the back row, as their Weep Havoc ability removes stress, offsetting the Anathema'southward main drawback.

This is also a great self-sustaining party, since the Abominations can heal themselves, either by using the Absolution skill or only by transforming back into human fashion.

Darkest Dungeon Signal Blank Shot Party Composition

Slot iv: Vestal
Slot 3: Occultist
Slot 2: Highwayman
Slot 1: Highwayman

The Point Bare Shot party combo

Point Blank Shot can be a very useful front line combat ability, while the Highwayman's Grapeshot Boom besides offers area of effect opportunities when needed. Deploy the Daemon's Pull ability of the Occultist to position the toughest enemy up front end for your next Point Blank Shot.

The Vestal keeps everyone alive, but for a twist, swap her out with the Plague Doctor, since that class tin easily remove the corpses that will be made by Point Blank Shot and has the added utility of stun abilities.

Darkest Dungeon Mark Party Philharmonic

Slot iv: Arbalest
Slot 3: Arbalest
Slot 2: Bounty Hunter
Slot 1: Bounty Hunter

The marking focused party

This squad of heroes is focused on taking on tough, high HP and protection enemies, rather than large numbers of weak enemies. The thought here is to have half your team mark an enemy, while the other half uses abilities that bargain much more impairment on marked foes.

You demand some versatility here between ranged and melee attacks though, which is why two Arbalests and two Bounty Hunters works out best, as both tin can marker and both deal extra impairment to marked opponents. Alternatively, you could bandy out one member of the group with a Hound Master for a little more utility.

Go wild and try out some unique party combinations!

These were the political party combos nosotros've been having the about fun with or found the most useful. Be certain to let us know your favorite party philharmonic that makes delving into the Darkest Dungeon less difficult!

Published Jun. 28th 2017

Source: https://www.gameskinny.com/7xyiu/darkest-dungeon-party-building-guide

Posted by: berryhalseara.blogspot.com

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